![]() You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games. ![]() You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. It connects to Mystery Lake, but is full of wolves and at least one bear. Good thing, too, because like Timberwolf Mountain, there are exactly zero places to sleep indoors. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. The newest region in The Long Dark is Forlorn Muskeg, an area that Hinterland Studio added when they overhauled the clothing system in the game. ![]() ![]() Game Programming Patterns tackles that exact problem. Most game projects fizzle out, overwhelmed by the complexity of their own code. The biggest challenge facing many game programmers is completing their game.
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